A audio player that can change the speed and pitch of audio independently.
A tool to emulate the look of analog film.
A set of tools to forensically analyze photos.
Draw your own nebula right in your browser.
Just a simple demo for simplex-noise.js 4.0
Procedurally generates lamp shades for 3d printing
Applies procedural volumetric wood textures to 3d prints
normalmap.js is a library for creating simple interactive lighting effects.
Converting color photographs to black & white using principal component analysis.
1 Bit Image Dithering
A tool to emulate the look of analog film
Content aware image cropping
It's raymarching gone wild!
Simulation of non compressible fluids using WebGL.
Random voxel world generation and rendering.
A fast implementation of simplex noise in Javascript.
WebGL Island, LOD, reflective water, volumetric fog.
Detecting image manipulation using image error level analysis.
Fluid simulation in plain javascript/canvas.
My first little WebGL Demo.
Visualizing 3.7 million swiss addresses using WebGL.
HTML5 acrade 'ball and paddle' game written in coffee-script
Simulating 100'000 iteracting particles on a canvas.
A semi automated port of the physics library.
Realtime raytracing as garbage collector stress test.
Path tracing in JS. Another GC/Worker stress test.
A very simple shallow water simulation in javascript.
A simple fire effect using blending modes.
Using some simple math to simulate hand drawn lines.
A little experiment in simulating a spiral galaxy.
Realtime normal mapping using the canvas tag..
A little space shooter.